A lot of the best features from the much loved Grim Internals mod have been added to the vanilla game, like monster health bars and auto-looting components. It’s amazing to see these features become available to every player, but someone might ask: is grim internals still worth using? Yes, yes it is. This mod still adds so many super useful quality of life features, and has even added many new options since.
Before we delve into the features of this amazing mod, let’s quickly look at how to install it. It’s pretty simple, just download the zip from the forum post https://forums.crateentertainment.com/t/tool-grim-internals/38773
Drag the files into your local grim dawn folder, and use GrimInternals.exe to start the game with this tool enabled. It can be tedious to go to your local files to find this exe every time you want to play, so I would recommend either adding it to your steam library with the button on the bottom left, or creating a shortcut for your desktop or task bar. Remember that every time Grim Dawn receives an update, which has been happening every few months, you’ll have to wait for Grim Internals to update which normally takes a few days, and then re-install it the same way, replacing the old files.
And you’re done,
hit ctrl f5 when you’re in-game to open the customization menu.
This menu is where you’ll turn on or off and customize the many features of Grim Internals.
The first section lets you choose what will be auto looted. The vanilla game now has auto loot for crafting materials, but this mod allows you to go further and activate auto loot for lore notes, blueprints, and even rare items.
The second section affects everything shown in your info box on the left side of your screen. This can show a ton of super useful information that would directly affect your in-game decisions, like active buffs and debuffs, skill or potion cooldowns, and a real time offensive and defensive ability tracker that shows your chances of hitting and critting or being hit and being crit.
You can also use this info box to track some statistics to indulge your curiosities, like how many of what type of mobs you’ve killed, how many of each type of items have dropped, how much XP you’ve gained, and even your estimated time to level up.
Also, if you’re playing with a mod like Dawn of Masteries or Grimarillian, you can use this info box to keep track of your Grimmest difficulty!
If this Info box is too big or too small, you can customize the size and opacity in the griminternals.INI file, under InfoBoxFontSize and InfoBoxBackGround.A. You can split the info box in 2 and each one around, remember to change the .INI file for the 2nd info box as well.
Below this info box is where you’ll find the Dealt and Incoming DPS lists, if enabled on the right side of the F5 menu. These lists will show you in real time, your damage dealt, and damage taken. The Yellow is the damage dealt in the last second split amongst all targets hit, and the red is the most DPS dealt or taken in your current session. If you uncheck the collapse list option, it will expand to show exactly what type of damage you’re dealing and taking. You can look at what types of damage you’re dealing to figure out how to build your character, and you can look at what types of damage you’re taking to know what kind of resists you have to work on. This is so useful, it’s really the main reason I started using Grim Internals last year.
The health bars were one of the biggest selling points for Grim Internals, the vanilla game has added it’s own health bars, but you still might want to use the ones added by Grim Internals, if you prefer their more bulky and visible style, or the amount of customization options available.
With that ctrl f5 customization menu, you have a ton of options for health bars, like showing enemy names, health percentages, which type of monsters are shown, buff or debuff icons and some more. All of these health bar options are also available for your own character, you can even disable the grim internals health bars, and use the vanilla’s version, paired with the mods health percentages, names, debuff icons and really anything else you want from it.
The customization doesn’t end there. If you go into your griminternals.ini file, you’ll be able to customize anything you can think of. We’re going to look at this INI file more in-depth later, let’s just look at the health bar options for now.
You can change the size and color of any healthbars, having a different set of options for players, monsters, champions, heroes, pets, and multiplayer characters.
The size is affected by the width and height options on each type.
The colors can be changed by Red Green Blue hues. For example, putting 1.000 next to R will be 100% red, 0.500 on B would be 50% blue, 0.250 on G would be 25% green, and the A affects the alpha, the lower this number, the more transparent your bars will be. You can mix these three primary colors into basically anything, I’ll leave a link to this wonderful website https://htmlcolors.com/rgba-color where you can play around with this tool to find the perfect mix of colors for you.
The colors of each health bar are seperated from Green, yellow, orange or red. Don’t let this confuse you, all it means is the amount of health the monster will have before it switches to your selected color.
Green means full health, yellow means about half, orange means about a quarter, and red is less than a quarter.
The only limit here is your imagination, you can do a lot of cool things with this INI file, so go wild! I hope I was able to put it into simple terms to help find the perfect set up that works for you.
On top of those big main features, there are a lot of little quality of life bonuses you can activate, like being alerted when a nemesis is nearby, adding extra visual and sound effects to legendary or double rare drops, showing item markings on items you haven’t unlocked the illusion for, double rares, and monster infrequents. You can also turn on item affix notifactions, where you’ll be notified whenever an item with a specific prefix or suffix you select drops, which can be useful.
All this extra information on dropped items is pretty great, but you can take it another step forward and install the ultimate item information mod, Rainbow Filter. This will change the color of all items dropped in-game, separating each affix from rare, magic, and monster infrequents. It also changes the colors of all damage types or other modifiers on items and on skills. This mod is a must have, it makes everything in this game so much easier to read and understand, I cannot imagine living without it at this point.
This is even easier to install than grim internals, just download this tool from the forum post https://forums.crateentertainment.com/t/tool-rainbow-filter-item-highlighting/42765
Open it up, and tell it where your grim dawn folder is, then you’re good to go. Use this menu on the right to switch between the different pre-set options, or create your own. Click the library button on the left of the screen to open up all of your customization options! You can change the color of all item rarities and damage types, and even add your own special parameters.
Thank you for Reading, I hope this was able to help you in your Grim Dawn Journey. I made a video talking about these mods a year ago, but so much about these 2 mods have changed, that the video REALLY needed an update. If you like content like this, or content regarding Grim dawn mods and lore, consider subscribing and checking out my playlists! I hope to see you next time, have a great day.